Monthly Archives: June 2014

Street Grimoire PDF/Print Preorder Available

And the books are really starting to flow…ready for the next Shadowrun Core Rulebook expansion, cause it’s here: Street Grimoire!

CAT27003_Street Grimoire Cover

    Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands.

    Spells, rituals, alchemical preparations, adept powers, metamagics—all of those elements and more can be used to help an Awakened shadowrunner move off the streets and get a taste of the high life. Street Grimoire has more options for Shadowrun players, along with information on magical traditions, magic societies, and the dangers and benefits of living as a spellcaster in a world where “geek the mage first” is a common adage. With more options, deeper rules, deadlier threats, and dozens of way to have fun with magic, Street Grimoire is an essential book for anyone playing Shadowrun, Fifth Edition.

You can grab the PDF off of DriveThruRPG, or review below for a variety of cool bundles that you can order off of BattleShop.

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July Street Dates

The following products have a Street Date of JULY 16TH, 2014:

Shadowrun: Run & Gun
Run & Gun ($49.99)
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to get what you want, but this is the Sixth World. Don’t you always?

Run & Gun is a combat core rulebook for Shadowrun, Fifth Edition, containing more weapons, more armor, more modifications, and more game options such as martial arts and unit tactics. Break the book open and prepare to raise your game!

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Run & Gun, Limited Edition ($74.99)
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to get what you want, but this is the Sixth World. Don’t you always?

Run & Gun is a combat core rulebook for Shadowrun, Fifth Edition, containing more weapons, more armor, more modifications, and more game options such as martial arts and unit tactics. Break the book open and prepare to raise your game!

The Limited Edition includes bonded red leather, embossed cover, plus a double-sided poster showing off the weapons from both Run & Gun as well as Shadowrun, Fifth Edition.

The following product has a Street Date of JULY 30TH, 2014:

Shadowrun: Stolen Souls
Stolen Souls ($44.99)

Not all has been right in our shadows of late. Especially in the dark shadows of my mind.

Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in chaos, and there is a dramatically increased demand for extractions, to get infected people out of sensitive positions and to steal the insights of people who might know what’s gone wrong.

Stolen Souls is a Deep Shadows sourcebook for Shadowrun with plot updates and adventure hooks, as well as information, techniques, and gear to help make runners extraction aces. It also contains setting information about Manhattan, where key extractions are taking place. Players will get the chance to dig deeper into a new mystery that has torn through the Sixth World—and discover just how deep the conspiracies and cover-ups go.

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Win Advanced Copy of Crossfire at Origins!

Shadowrun 5 Crossfire Logo

The highly anticipated Shadowrun: Crossfire deck-building game is slated for release in late summer and is only weeks away from loading onto a ship to head to our shores. But for those attending the Origins Game Fair, you can win an advanced copy for free!

Thursday and Friday: On both Thursday and Friday, anyone that plays in a Shadowrun: Crossfire demo will receive a ticket for a drawing at 5:30 PM that day at the Catalyst Game Labs booth 601.

Saturday: On Saturday, anyone that has played in that day’s RPG gaming will receive a ticket for a drawing at 7:00 PM in the Shadowrun RPG room.

In both instances above, you must be present to win. If your number is called and you are not present, a new number will be called.

Prizes
On all three days, there will be one Runner Up and one Grand Prize Winner.

Runner Up: Each Runner Up will receive one free copy of the Shadowrun: Crossfire Demo Box.

Grand Prize Winner: Each Grand Prize Winner will walk away with a complete set of the following:
Shadowrun: Crossfire Base Game
Shadowrun: Crossfire Character Expansion Pack 1
Shadowrun: Crossfire “Oni” Character promo card

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See you at Origins for all the excitement!

Look to www.catalystgamelabs.com and www.shadowruntabletop.com in the future for more details surrounding these coming games!

About Catalyst Game Labs
Catalyst Game Labs is dedicated to producing high quality games and fiction that mesh sophisticated game mechanics with dynamic universes-all presented in a form that allows beginning players and long-time veterans to easily jump into our games and fiction readers to enjoy our stories even if they don’t know the games.

Catalyst Game Labs is an imprint of InMediaRes Productions, LLC, which specializes in electronic publishing of professional fiction. This allows Catalyst to participate in a synergy that melds printed gaming material and fiction with all the benefits of electronic interfaces and online communities, creating a whole-package experience for any type of player or reader. Find Catalyst Game Labs online at www.catalystgamelabs.com.

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Bullets & Bandages available now! Medical rules, gear, and more!

We have a new electronic release for you today! Bullets & Bandages (Battleshop, DriveThruRPG), the latest book in our Shadowrun Options line, is now out. Packed with fun info about medtech, high-threat response teams, and optional rules to use in you Shadowrun game, Bullets & Bandages gives you the chance to add more details to healing the bumps, bruises, and bullet wounds runners in the Sixth World often take. And it’s got information that will make it usable to both Shadowrun, Fifth Edition players and those using Shadowrun, Twentieth Anniversary Edition. Here’s the full description:

Sew ’Em Up, Ride ’Em Out

The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course of their career in the shadows patched them up enough to keep them moving. Either way, having someone who can pull your hoop out of the fire is handy in any situation. Make sure you thank them and buy ’em a drink—assuming, of course, they made it out with you.

Bullets & Bandages is part of the Shadowrun Options line, presenting new rules and background for players and gamemasters who want to add more detail to how medicine works when it’s practiced under fire. With new gear, qualities, actions, spells, adept powers, and more, it will add depth and excitement to your Shadowrun game—and maybe help you keep your chummers alive.

Bullets & Bandages is compatible with both Shadowrun, Fifth Edition and Shadowrun, Twentieth Anniversary Edition.

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