2013: The Year of Shadowrun—there’s a lot to look forward to!
I’m the Design Producer for Shadowrun: Crossfire and it’s my pleasure to tell you about this exciting “first ever” for Shadowrun.
Shadowrun: Crossfire is a deck-building game in the style of Dominon or Thunderstone, but it’s also a whole lot more. Shadowrun: Crossfire combines the creative elements of the Shadowrun universe with the feel of adventuring in Shadowrun. You’ll go on runs with your team, engaging in scenarios where your team’s Hacker will be busy manipulating parts of the Matrix, while the Elf Street Samurai is keeping gangers at bay and the Troll Mage is providing support from (and possibly against) the Sixth World.
I’d like to briefly introduce the Fire Opal Media team that went on the run to create Shadowrun: Crossfire. You’ll be hearing from them directly on the details of Shadowrun: Crossfire in follow-up blog entries:
Gregory Marques: Gregory is a game designer best known for his work on expansions to Magic: The Gathering, Dungeons & Dragons: Tiny Adventures and Heralds of Chaos.
Mike Elliott: Mike is a world-renowned game designer with credits on over 30 expansions to Magic: The Gathering, the Pokemon TCG, Duel Masters & Battle Spirits, and the deckbuilding games Thunderstone and Thunderstone Advanced.
James “Jim” Lin: Jim is best known as one of the initial designers that created Magic: The Gathering with Richard Garfield. He also was a designer on numerous expansions to Magic: The Gathering and the Pokemon TCG.
Rob Heinsoo: Rob was the lead designer on 4th Edition Dungeons & Dragons, and most recently, he has been leading the design team on the 13th Age RPG. Rob’s other designs of note include Three-Dragon Ante and Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre.
Rob Watkins: Rob’s major credits include work on Dungeons & Dragons 3.5 & 4th Edition, Star Wars Miniatures and the Neopets Trading Card Game.
Conan Chamberlain: Conan has credits on over 50 digital titles at companies such as Disney, EA, and Sierra Vivendi, among others.
Sean McCarthy: Sean is Shadowrun: Crossfire‘s Intern. He came to Fire Opal after working at Google, and his exceptional game design and analytical skills merited his introduction on a title of this level.
I hope you enjoy playing Shadowrun: Crossfire as much as we enjoyed creating it.
Jay Schneider
Design Producer
Shadowrun: Crossfire, The Adventure Deck-Building Game
4 Comments